Adds a bot to the game. Team specifies to which team the bot is playing for.
Alias <newname> <variable/text>
Uses another name either for another variable, allowing to set the value of it, or to input text in the console. Example:
Alias SvrName NET_Server_Name SvrName Test
<newname> cannot be the name of any of the built-in console instructions.
Bans the player until the server shuts down. It doesn't kick the player immediately, so accompany it with Kick console command.
Bind <key_name> <action>
Binds the given key to input the given text in the console. Example:
Bind 1 "map poo"
Connects you to the game being played at the given ip and port. If the first parameter value is “localhost”, it connects to the server hosted with the person's own IP address.
Displays a message which is seen in the console.
Executes a given configuration file in the mod folder.
Loads the given mod to be used on the next map change.
Loads the map specified.
NET_Set_Proxy <address> <port>
Uses a proxy server for your LAN connection with the address and port specified. To disable the proxy, use an empty value for the address.
Default value if not used: ”” ””.
Kicks the player with the name specified out of the current game. This include bots added using AddBot.
P#_Colour <R> <G> <B>
Specifies the player worm color to be shown.
Default value if not used: 100 100 250.
Specifies the player team. Used generally for team spawnpoints. Team_# value range is from -255 to 255 (511 teams in total).
Default value if not used: -1.
Rests Gusanos by the amount of milliseconds specified.
Assigns all random generators results to the ones with the seed_number specified. Used for debugging purposes.
Sends an specific console command or variable value to be set in the server, when the RCON_Password console variable is set and the value is the same as set for the server. Example:
RCON map pokol
Sends a message from the local player # 0 to all players in a game. Remember to use quotes if there are spaces in the message field.
Saves a screenshot of the game in the “screenshots” folder.
Sets the key to open the console.
Closes the game.
Sets the console variable VID_DoubleRes to “1”, which makes the game to have 2x zoom.
Sets the console variable VID_Fullscreen to “1”, which makes the game to be shown fullscreen.
Shows/hides the chat window when playing the game.
Shows/hides the main window when playing the game.
Sets the console variable VID_DoubleRes to “0”, which makes the game to have 1x zoom restored.
Sets the console variable VID_Fullscreen to “0”, which makes the game to be shown in a window.
Shows the scoreboard window.
Hides the scoreboard window.